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1.
Artif Intell Med ; 146: 102717, 2023 12.
Artigo em Inglês | MEDLINE | ID: mdl-38042603

RESUMO

There is a need for a simple yet comprehensive tool to produce and edit pedagogical anatomy video courses, given the widespread usage of multimedia and 3D content in anatomy instruction. Anatomy teachers have minimal control over the present anatomical content generation pipeline. In this research, we provide an authoring tool for instructors that takes text written in the Anatomy Storyboard Language (ASL), a novel domain-specific language (DSL) and produces an animated video. ASL is a formal language that allows users to describe video shots as individual sentences while referencing anatomic structures from a large-scale ontology linked to 3D models. We describe an authoring tool that translates anatomy lessons written in ASL to finite state machines, which are then used to automatically generate 3D animation with the Unity 3D game engine. The proposed text-to-movie authoring tool was evaluated by four anatomy professors to create short lessons on the knee. Preliminary results demonstrate the ease of use and effectiveness of the tool for quickly drafting narrated video lessons in realistic medical anatomy teaching scenarios.


Assuntos
Instrução por Computador , Educação Médica , Filmes Cinematográficos , Algoritmos
2.
Artigo em Inglês | MEDLINE | ID: mdl-24111430

RESUMO

The Sweet-Home project aims at providing audio-based interaction technology that lets the user have full control over their home environment, at detecting distress situations and at easing the social inclusion of the elderly and frail population. This paper presents an overview of the project focusing on the implemented techniques for speech and sound recognition as context-aware decision making with uncertainty. A user experiment in a smart home demonstrates the interest of this audio-based technology.


Assuntos
Tomada de Decisões , Som , Telemedicina/métodos , Adulto , Feminino , Humanos , Masculino , Pessoa de Meia-Idade , Reprodutibilidade dos Testes , Adulto Jovem
3.
Artigo em Inglês | MEDLINE | ID: mdl-22255532

RESUMO

The Sweet-Home project aims at providing audio-based interaction technology that lets the user have full control over their home environment, at detecting distress situations and at easing the social inclusion of the elderly and frail population. This paper presents an overview of the project focusing on the multimodal sound corpus acquisition and labelling and on the investigated techniques for speech and sound recognition. The user study and the recognition performances show the interest of this audio technology.


Assuntos
Monitorização Ambulatorial/métodos , Autocuidado/métodos , Interface para o Reconhecimento da Fala , Estresse Psicológico/diagnóstico , Estresse Psicológico/prevenção & controle , Telemedicina/métodos , Interface Usuário-Computador , França , Humanos
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